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Larger than life two hour wargames blog
Larger than life two hour wargames blog






larger than life two hour wargames blog

I began to research the topic of Warcraft "addiction" further - and soon messages were flooding in.

larger than life two hour wargames blog

And once those messages became a topic on the iPM blog, it was World of Warcraft that was being fingered as the main source of concern. Each said that they'd seen students become addicted - and that had led to some dropping out of their studies. They were both from teachers who were deeply worried about the impact that online games were having on some of their teenage students. Then my colleague Chris Vallance from iPM forwarded me two e-mails his programme had received. When we started planning our treatment of the Wrath of the Lich King expansion a few days ago, it was going to cover fairly obvious angles - a global gaming phenomenon, with 11 million players from a wide age range, sets out on a new quest, which could reap its owners even greater heaps of gold than they've already accumulated. Since our story on World of Warcraft "addiction" was broadcast, I've been contacted by a number of angry gamers - including a BBC colleague - who charge me with painting a tired, cliched picture of their pastime and say "addiction" isn't a word that can be applied to obsessive gamers.








Larger than life two hour wargames blog